Flip & Floss

Teaching Kids Financial Responsibility Through Gamification

Role: UX/UI Designer

Tools: Figma, Illustrator, Userberry

Duration: 12 weeks

Flip & Floss is a client-based UX design project created as part of a collaborative team.

The app aims to teach kids aged 8–12 financial responsibility through gamification. Designed from the child’s perspective, the app uses characters, rewards, and interactive challenges to teach money habits in an age-appropriate, intuitive way.

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Focus Canvas